What does spreading religion do in civ 5?

Spreading the Faith: A Deep Dive into Religion in Civilization V

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Spreading religion in Civilization V is a cornerstone of cultural and, potentially, military dominance. At its core, spreading your religion does two key things: It converts cities to your faith, granting you a variety of benefits (depending on your chosen tenets), and it puts you on the path towards a Religious Victory, one of the game’s five victory conditions. The more cities that follow your religion, both yours and those of other civilizations, the closer you get to achieving that victory. More specifically, spreading a religion converts citizenry to your religion which determines the dominant religion in each city. Religion affects many aspects of the game that include social policies, happiness, combat, and gold/faith/production generation.

The Power of Belief: Benefits of Religious Conversion

The direct benefits of converting a city to your religion are numerous and tied to the specific Founder, Follower, Enhancer, and Reformation beliefs you’ve chosen for your religion. Here’s a breakdown of the potential advantages:

  • Happiness: Many religions offer beliefs that provide happiness per city following the religion, per certain building or wonder in each city. This is crucial for managing your empire’s overall happiness and avoiding penalties to growth and production.
  • Faith Generation: Some beliefs provide bonus faith, either flat or based on certain conditions, helping you generate more Great Prophets, Missionaries, and Inquisitors. This allows for even faster religious spread and defense.
  • Production Bonuses: Certain tenets can grant production bonuses in cities following your religion, boosting your ability to build units, buildings, and wonders.
  • Gold Generation: Religion can be a significant source of gold, with beliefs that provide gold per city, per follower, or based on certain buildings or trade routes.
  • Culture Generation: Specific beliefs offer culture bonuses, helping you advance through social policies faster and unlock powerful benefits.
  • Combat Bonuses: Religious fervor can translate into combat strength with beliefs such as +2 combat strength for each city that follows your religion.
  • Influence with City-States: The more city-states that share your religion, the stronger the diplomatic relationship that occurs which can result in resources and military strength.
  • Religious Victory: Most importantly, converting cities contributes to your progress towards a Religious Victory. The conditions for this victory vary based on game settings, but generally involve being the dominant religion in a majority of the world’s cities, including all original capitals.

Choosing the Right Beliefs: A Strategic Decision

The key to maximizing the benefits of spreading your religion lies in carefully selecting your beliefs to complement your civilization’s strengths and your overall strategy. Are you focused on military conquest? Choose beliefs that provide combat bonuses and production boosts. Aiming for a cultural victory? Select beliefs that generate culture and tourism. The right religious choices can significantly amplify your civilization’s potential. Strategic synergies with your social policy and civ abilities are key.

Methods of Religious Propagation: Spreading the Word

There are several ways to spread your religion to new cities in Civilization V:

  • Missionaries: The standard religious unit, Missionaries can be trained in cities with a Holy Site or Temple. They have a limited number of charges to spread religion.
  • Great Prophets: More powerful than Missionaries, Great Prophets can spread religion multiple times and, crucially, can remove existing religions from a city. However, once they’ve spread religion, they can’t be used to enhance the religion or create a Holy Site (if that hasn’t been done).
  • Apostles (with Reformation Belief): After adopting a Reformation belief, your missionaries are replaced with Apostles. Apostles have various bonus promotions that range from increased strength to decreased cost.
  • Natural Spread: Religion can spread passively from one city to nearby cities, though this is a slower process. The closer the cities and the greater the religious pressure, the faster the spread.
  • Religious City-States: Befriending religious city-states will assist the spread of religion.
  • Great People: Some Great People such as Ibn Khaldun are great people who can spread your religion by one charge.

Managing Religious Pressure: A Balancing Act

Spreading your religion isn’t always easy. Other civilizations may actively resist your efforts by using their own religious units to convert cities back to their faith, by using inquisitors to purge religious following, or by declaring war on you. To succeed, you’ll need to manage religious pressure carefully. This involves strategically positioning your religious units, investing in religious buildings, and even engaging in diplomacy to protect your religious interests.

Defending the Faith: Protecting Your Religion

Once you’ve established your religion, it’s crucial to defend it from rival faiths. Here are some strategies for protecting your religion:

  • Inquisitors: These units can remove foreign religions from your cities, ensuring your faith remains dominant.
  • City Placement: Place cities to create a connected religious network and make conversion from rivals harder.
  • Religious Buildings: Constructing Temples and Cathedrals in your cities increases your religious pressure and makes them more resistant to conversion.
  • Defensive Wars: Be prepared to defend your religious interests through military action if necessary.

Strategic Considerations: Religion and Victory

Religion can play a significant role in various victory conditions, not just the Religious Victory.

  • Cultural Victory: Religion can provide culture and tourism bonuses, accelerating your progress towards a cultural victory. The Games Learning Society also explores the impact of such mechanics on player strategies.
  • Domination Victory: Religious beliefs that provide combat bonuses can aid in military conquest.
  • Diplomatic Victory: Spreading your religion to city-states can increase your influence with them, boosting your chances of securing a diplomatic victory.
  • Scientific Victory: The bonus resources from various buildings can assist in speeding up the space-age requirements.

Mastering religion in Civilization V requires a deep understanding of its mechanics, a strategic approach to belief selection, and skillful management of religious units and pressure. By effectively spreading and defending your faith, you can significantly enhance your civilization’s potential and pave the way for victory.

Frequently Asked Questions (FAQs)

1. Can you spread religion to city-states in Civ 5?

Yes, you can send Missionaries and Great Prophets to city-states to convert them to your religion. You don’t need to be friends or allies with them to do so. Once a city-state adopts your religion, you’ll gain influence with them over time.

2. How many times can a Missionary spread religion in Civ 5?

A Missionary can typically spread religion a limited number of times, usually two or three, depending on promotions. Once they’ve used up all their charges, they disappear. Apostles on the other hand are much more numerous with the charge usage.

3. Can you remove a religion from a city in Civ 5?

Yes, Great Prophets and Inquisitors can remove existing religions from a city. Great Prophets do this when spreading their religion, while Inquisitors are specifically designed to purge foreign faiths.

4. What happens if a city has multiple religions in Civ 5?

The religion with the most followers in a city is considered the dominant religion. The benefits associated with that religion will apply to the city.

5. Can you convert a city back to your religion after it’s been converted by another religion?

Yes, you can use Missionaries or Great Prophets to convert a city back to your religion. The success of this depends on the strength of your religious pressure versus the existing religion.

6. What is the best pantheon belief in Civ 5?

The “best” pantheon belief depends on your civilization and strategy. Some popular choices include Goddess of Festivals (for civilizations with many plantations), Faith Healers (for early expansion and high HP units), and Messenger of the Gods (for faster research).

7. Is it too late to found a pantheon in Civ 5?

Pantheons can no longer be founded once any religion in the world has been enhanced, unless there are fewer pantheons than the maximum number of religions allowed on the map.

8. How do you enhance a religion in Civ 5?

To enhance your religion, you need a Great Prophet in your Holy City (or any city you own that follows your religion). Enhancing allows you to choose a second set of beliefs for your religion. Note that if a Great Prophet has spread religion, they can’t be used to enhance the religion.

9. What is the best religious building in Civ 5?

The “best” religious building depends on your strategy. Temples are essential for generating faith and housing Great Person slots. Cathedrals, Mosques, and Pagodas provide happiness and culture, depending on the associated beliefs.

10. What are the benefits of founding a religion in Civ 5?

Founding a religion allows you to customize it with beliefs that provide various benefits, such as happiness, faith, gold, culture, and combat bonuses. It also opens the path to a Religious Victory.

11. What does “religious pressure” mean in Civ 5?

Religious pressure is the force that causes a religion to spread from one city to nearby cities. Factors that influence religious pressure include the number of followers in a city, the presence of religious buildings, and the proximity to other cities with the same religion.

12. Can city-states spread religion in Civ 5?

No, city-states cannot actively spread religion. However, if they are converted to a religion, they will exert religious pressure on nearby cities.

13. How many religions can exist in a Civ 5 game?

The number of religions that can be founded depends on the map size. Smaller maps allow for fewer religions, while larger maps allow for more.

14. How do I prevent other civilizations from converting my cities?

Use Inquisitors to remove foreign religions from your cities, build religious buildings to increase your religious pressure, and strategically place your cities to create a strong religious network.

15. What is the difference between a Missionary and a Great Prophet in Civ 5?

Missionaries are basic religious units that can spread religion a limited number of times. Great Prophets are more powerful, can spread religion multiple times, can remove existing religions, and are used to found and enhance religions.

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