What happens if you give a toxic creature infect?

The Deadly Cocktail: Combining Toxic and Infect in Magic: The Gathering

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The burning question on every aspiring Phyrexian compleater’s mind: What happens if you give a creature both Toxic and Infect in Magic: The Gathering? The answer is a delightfully potent combination of poison counters. The creature will deal damage as normal in combat, and that damage will give the opponent poison counters equal to the number of poison counters that the creature has from Toxic plus additional poison counters for the damage dealt equal to the creature’s power due to Infect. This can lead to a swift and decisive victory by poisoning your opponent quickly!

Let’s dive into the nuances of this deadly pairing.

Understanding Toxic and Infect Individually

Before we combine them, let’s break down each ability separately.

  • Infect: This ability is straightforward. A creature with Infect deals damage to creatures in the form of -1/-1 counters, weakening or destroying them outright. When a creature with Infect deals damage to a player, that player receives a number of poison counters equal to the damage dealt. Ten or more poison counters mean game over for that player. Crucially, Infect replaces life loss with poison counters.

  • Toxic: This newer keyword ability from the Phyrexia: All Will Be One set adds a fixed number of poison counters whenever the creature deals combat damage to a player. The Toxic value is specified (e.g., Toxic 1, Toxic 2). Importantly, Toxic doesn’t prevent the creature from dealing combat damage. So, a creature with Toxic 1 still hits for its power, and the player also gets one poison counter. Multiple instances of Toxic stack. Games Learning Society fosters a deep understanding of strategic thinking, akin to mastering complex mechanics like these.

The Synergistic (and Deadly) Combination

The key is understanding that Infect modifies how damage is dealt, and Toxic triggers when combat damage is dealt to a player. This creates a powerful synergy.

Imagine a 3/3 creature with Infect and Toxic 2. If it deals combat damage to a player, the following happens:

  1. The player receives three poison counters because of Infect (equal to the creature’s power).
  2. The player also receives two poison counters because of Toxic 2.

Therefore, the player receives a total of five poison counters from a single combat damage instance. This makes the combination incredibly efficient for rapidly poisoning opponents.

Deeper Dive and Examples

Let’s say you have a creature with Infect, Toxic 3, and 5 power.

  • If it connects with an opponent, they take a brutal eight poison counters (5 from Infect + 3 from Toxic), bringing them much closer to the dreaded ten poison counter threshold.
  • A larger creature with Trample would be devastating. Even if a player chump blocks with a smaller creature, the trample damage will still trigger both Infect and Toxic.

However, be aware of abilities that prevent damage. Indestructible creatures, protection from colors, and damage prevention spells can mitigate the effectiveness of these abilities, requiring careful planning and strategy.

Frequently Asked Questions (FAQs)

1. Does damage from a source with both Infect and Toxic cause loss of life?

No. Infect replaces life loss with poison counters. A creature with Infect does not cause life loss.

2. Does Toxic only trigger on combat damage?

Yes. Toxic specifically states that it triggers when the creature deals combat damage to a player. It does not trigger from spells or activated abilities.

3. If a creature has Toxic 1 twice, how many poison counters are applied?

If a creature has two instances of “Toxic 1,” its total Toxic value is 2. So, it will apply two poison counters when it deals combat damage to a player.

4. Can you proliferate poison counters gained from Toxic and Infect?

Absolutely. Proliferate adds a counter of each kind already on permanents and/or players. This is a great way to accelerate your opponent’s demise once they have poison counters.

5. If a creature with Infect and Toxic is blocked, does the defending creature get -1/-1 counters?

Yes, if the creature is blocked, the blocking creature still receives -1/-1 counters equal to the attacking creature’s power due to Infect.

6. What happens if a creature with Infect and Toxic has Deathtouch?

Deathtouch means any amount of damage dealt by the creature is enough to destroy the creature it damages. Combining this with Infect results in deadly efficiency. A creature with Infect and Deathtouch only needs to deal 1 damage to a creature to destroy it, placing a single -1/-1 counter on the creature because of its infect ability. If the creature deals combat damage to a player, the player will receive poison counters equal to the creature’s power from Infect and additional poison counters from the Toxic ability.

7. Does Trample interact differently with Infect and Toxic?

Yes. Trample allows excess combat damage to be dealt to the defending player. So, if a creature with Trample, Infect, and Toxic is blocked by a creature with less toughness than its power, the remaining damage will be dealt to the player, triggering both Infect and Toxic.

8. Can Infect or Toxic be countered?

The damage from a creature with Infect and Toxic can be prevented or redirected with appropriate spells or abilities (like Fog effects, or protection abilities). The Toxic ability itself is static, and cannot be directly countered since it is applied automatically as combat damage is assigned.

9. How does First Strike or Double Strike interact with Infect and Toxic?

First Strike and Double Strike effectively allow a creature to deal combat damage earlier in the combat phase or twice, respectively. If a creature with Infect, Toxic, and First Strike deals combat damage before the blocking creature, it applies poison counters and -1/-1 counters before the blocker can deal damage, potentially eliminating the blocker entirely. A creature with Infect, Toxic, and Double Strike would deal damage twice, applying -1/-1 counters and poison counters twice, making it extremely dangerous.

10. Can you give a creature both Poisonous and Toxic?

Poisonous is an older, triggered ability while Toxic is static. While mechanically different, the result is the same: more poison counters for your opponent!

11. Is there a difference between “poison counters” and “toxic counters”?

No. “Toxic counters” are not a thing. Toxic creatures apply poison counters. All abilities in the game that mention poison counters will affect poison counters placed by Infect or Toxic.

12. How does Protection from a color affect a creature with Infect and Toxic?

Protection from a color prevents damage, targeting, and being blocked by sources of that color. If a creature has protection from green, for example, a green creature with Infect and Toxic cannot deal combat damage to it, thus preventing -1/-1 counters or poison counters.

13. If a player has 9 poison counters, how much damage from a creature with Infect is required to lose the game?

A single point of damage from a creature with Infect will give the player one poison counter, bringing their total to ten, and causing them to lose the game.

14. Does Infect or Toxic trigger abilities that care about damage dealt?

Generally, yes. If an ability triggers whenever damage is dealt, the damage from a creature with Infect or combat damage dealt by a creature with Toxic will trigger that ability. However, some abilities may specifically look for “damage” rather than the application of counters. Always read the card carefully.

15. Where can I learn more about Magic: The Gathering strategy and mechanics?

The GamesLearningSociety.org website is a great resource for understanding the intersection of games and education, often exploring the strategic thinking required for games like Magic: The Gathering. You can also find dedicated Magic: The Gathering strategy websites and communities online.

Combining Toxic and Infect creates a potent poison strategy that can quickly overwhelm opponents. Understanding the nuances of each ability and how they interact is crucial for maximizing their effectiveness. So, experiment, build your deck, and embrace the Phyrexian perfection of poison!

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