What is a Fallen Paladin?
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A fallen paladin is a paladin who has broken their oath or acted in a way that goes against their paladinic code, resulting in the loss of their paladinic powers and abilities, and potentially gaining new abilities as an Oathbreaker. This can occur when a paladin commits a great act of evil or heresy, kills an innocent, or engages in behavior that is deemed unacceptable by their deity or order, leading to a transformation into a dark paladin or blackguard.
Understanding Fallen Paladins
To delve deeper into the concept of fallen paladins, it’s essential to explore the various aspects of their fall and the consequences that follow.
FAQs About Fallen Paladins
Here are some frequently asked questions about fallen paladins:
- What happens when a paladin falls?: When a paladin falls, they lose their paladinic powers and abilities, which are replaced by those of an Oathbreaker or their new class.
- How do you become a fallen paladin?: A paladin can become fallen by killing an innocent, having a party reputation drop below 7, or committing a great act of evil or heresy.
- What is a broken paladin?: A broken paladin, also known as an Oathbreaker, is a paladin who has broken their oath and gains evil abilities to harm their foes and fight alongside undead and fiends.
- What is the fallen oath of the paladins?: The Oath of the Fallen is a paladinic oath that clings to the memories of those who have passed on, either in love or pure hatred for the spirits of the fallen.
- What is the most powerful Oath in paladin?: The Oath of Vengeance is considered one of the most powerful paladinic oaths, as it allows paladins to become avenging angels with the power to fly and emanate a terrifying aura of fear.
- Where is the fallen paladin?: Fallen paladins can be found in various locations, including the east corner of the Athkatla Bridge behind Balthis Estate, where they are led by Reynald de Chatillon and fight against smugglers.
- What is an evil paladin called?: An evil paladin is often referred to as a dark paladin or blackguard, who has the ability to inflict harm and create diseases in others.
- What happens if a paladin becomes evil?: If a paladin becomes evil, they lose their paladinic powers and are no longer able to deal with threats at the same level as the rest of the party, leading to their retirement from the campaign.
- What makes someone a paladin?: A paladin is a champion of a cause, who spends their time volunteering and taking part in fundraisers to support their chosen cause.
- Can you be a paladin without a god?: Yes, it is possible to be a paladin without a god, as paladins get their powers from their oath, rather than a deity.
- Are death knights fallen paladins?: Most death knights are indeed fallen paladins, having fought in battle against the Scourge and proven themselves worthy.
- Can a paladin have two gods?: Yes, a paladin can serve two gods, as long as they are not of opposite alignment from the god they are taking power from.
- What is the opposite of a paladin?: The opposite of a paladin is a blackguard, which is essentially an evil paladin.
- Can a paladin heal himself?: Yes, a paladin can heal himself using the Lay On Hands ability, which allows them to heal wounds, including their own.
- Why would a paladin break their oath?: A paladin would break their oath when they commit a blatantly amoral act or kill an innocent person unprovoked, leading to a loss of their paladinic powers and potentially becoming an Oathbreaker.
Conclusion
In conclusion, a fallen paladin is a complex and intriguing concept that offers a wealth of opportunities for character development and storytelling. By understanding the oath and code that paladins follow, as well as the consequences of breaking that oath, players and readers can gain a deeper appreciation for the paladin class and the challenges they face. Whether a paladin falls due to a great act of evil or a moment of weakness, the result is a transformation into a dark paladin or blackguard, with new abilities and motivations that can add richness and depth to any story or campaign.