What stats should a Paladin have?

The Divine Foundation: Mastering Paladin Stats in 5e

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The Paladin, a beacon of righteousness and martial prowess, stands as one of the most iconic classes in Dungeons & Dragons 5th Edition. But channeling divine power and swinging a mighty weapon requires careful stat prioritization. So, what stats should a Paladin have?

At a minimum, a Paladin needs a 13 in Charisma to multiclass out of it. For optimal play, the most important stats for a Paladin are Strength (or Dexterity for finesse builds), Charisma, and Constitution. Strength fuels your melee attacks and heavy armor, Charisma empowers your spells and class features, and Constitution keeps you alive on the front lines. After these, Wisdom and Intelligence are less crucial, typically serving as dump stats unless you have a specific build in mind.

Prioritizing the Holy Trinity: Str/Dex, Cha, Con

Let’s break down each crucial stat:

Strength (or Dexterity): The Foundation of Combat

For most Paladins, Strength is king. It directly impacts your attack rolls, damage rolls, and carrying capacity. It also unlocks the ability to effectively wear heavy armor, a staple for Paladins seeking maximum protection. Without decent strength, you’ll be swinging your sword with the force of a wet noodle and struggling to carry your gear.

Alternatively, a Dexterity-based Paladin is a viable, though less common, option. This build relies on finesse weapons like rapiers and short swords, prioritizing Dexterity for attack rolls, armor class (with medium armor), initiative, and certain saving throws. This style is often seen in Paladin/Rogue multiclass builds.

Charisma: The Conduit of Divine Power

Charisma is the lifeblood of a Paladin’s magical abilities. It determines the spell attack bonus and saving throw DC for your Paladin spells. It also fuels powerful class features like Divine Smite, making your attacks even more devastating. Moreover, the Aura of Protection, a cornerstone of Paladin defense, adds your Charisma modifier to saving throws for yourself and nearby allies. High Charisma makes you not only a formidable spellcaster but also a crucial support figure in the party.

Constitution: The Bulwark Against Ruin

No matter how skilled you are with a blade or how potent your spells, you can’t fight if you’re dead. Constitution dictates your hit points, making you more resilient in combat. It also powers Constitution saving throws, essential for maintaining concentration on spells and resisting debilitating effects. A high Constitution ensures you can weather the storm of battle and continue to protect your allies.

The Secondary Stats: Wisdom and Intelligence

Wisdom: The Insightful Protector?

While not as crucial as Strength/Dexterity, Charisma, or Constitution, Wisdom contributes to your Wisdom saving throws and a few skills like Perception. Wisdom saving throws protect against mental attacks, and while they are very important they are less important than Constitution saving throws to protect concentration. While a wise Paladin can be effective, there are usually better uses for your stat points.

Intelligence: The Big, Stupid Paladin?

Intelligence is typically the dump stat for Paladins. It affects skills like Investigation and Arcana, which are rarely central to a Paladin’s role. Unless you’re planning a highly specialized build or multiclassing into a class that relies on Intelligence (rare for Paladins), you can safely minimize this stat.

Example Stat Arrays

Here are a couple of example stat arrays for a Paladin, using the Standard Array (15, 14, 13, 12, 10, 8):

  • Standard Strength Paladin: Strength: 15, Constitution: 14, Charisma: 13, Wisdom: 12, Dexterity: 10, Intelligence: 8
  • Standard Dexterity Paladin: Dexterity: 15, Constitution: 14, Charisma: 13, Wisdom: 12, Strength: 10, Intelligence: 8

Remember to adjust these based on your race, chosen subclass (Oath), and personal playstyle. Some races offer bonuses that synergize well with specific stat distributions.

Frequently Asked Questions (FAQs)

1. Can I play a Paladin with low Strength?

Yes, but it requires a Dexterity-based build. This involves using finesse weapons, wearing medium armor, and focusing on Dexterity for attack rolls and armor class. While viable, it’s generally less optimal than a Strength-based Paladin due to the limitations of weapon choices and heavy armor.

2. How important is Charisma for a Paladin?

Extremely important. Charisma powers your spells, Divine Smite, and Aura of Protection. It’s arguably the second-most important stat after Strength/Dexterity and is essential for both combat effectiveness and party support.

3. What is a “dump stat” for a Paladin?

Generally, Intelligence is considered the dump stat for Paladins. It has minimal impact on the class’s core abilities and skills, allowing you to prioritize other stats.

4. Does my race affect my stat prioritization?

Absolutely. Certain races provide bonuses to specific stats, influencing how you allocate your points. For example, a Half-Elf with a +2 to Charisma and +1 to two other stats is naturally suited for a Paladin. A Dragonborn with +2 Strength and +1 Charisma will bolster a standard build.

5. How does my Paladin Oath influence my stat choices?

Your chosen Oath may indirectly influence your stat choices based on the spells and abilities it grants. Oaths that heavily rely on spellcasting might benefit from slightly higher Charisma.

6. What is the Aura of Protection and why is it important?

The Aura of Protection, gained at level 6, is a powerful ability that adds your Charisma modifier to saving throws for yourself and nearby allies. This drastically improves your party’s resilience against spells and effects, making you a valuable asset.

7. Should I prioritize Strength or Dexterity?

That depends on your preferred playstyle. Strength is generally preferred for its synergy with heavy armor and powerful melee weapons. Dexterity offers greater versatility through finesse weapons and improved initiative, but is weaker overall.

8. What is Divine Smite and how does Charisma affect it?

Divine Smite is a signature Paladin ability that allows you to expend a spell slot to add radiant damage to a melee weapon attack. Charisma doesn’t directly affect the damage of Divine Smite, but it affects your ability to cast spells, which are what fuel the Smite itself.

9. Is multiclassing a good idea for Paladins?

Multiclassing can be beneficial for specific builds, but it often delays access to powerful Paladin features. Consider multiclassing into Sorcerer or Warlock for increased spellcasting potential, or Fighter for martial prowess. However, be mindful of the stat requirements for multiclassing.

10. What if I want to be the “face” of the party?

If you want to be the party’s primary negotiator and social interaction specialist, Charisma becomes even more crucial. Skills like Persuasion, Deception, and Intimidation rely on Charisma, allowing you to influence NPCs and navigate social situations effectively.

11. How much Constitution is “enough” for a Paladin?

Aim for at least a 14 at character creation, increasing it as you level up. More Constitution translates to more hit points and improved concentration saving throws, ensuring you can withstand punishment and maintain your spells in battle.

12. Can I use a shield as a Paladin?

Absolutely. Shields are excellent for Paladins, providing a significant boost to armor class. They pair well with both Strength and Dexterity builds, enhancing your survivability.

13. What are some good feats for Paladins?

  • Great Weapon Master: For Strength-based Paladins using heavy weapons.
  • Shield Master: Enhances your defensive capabilities with a shield.
  • War Caster: Improves your ability to maintain concentration on spells.
  • Resilient (Constitution): Grants proficiency in Constitution saving throws, further bolstering your concentration.
  • Polearm Master: If you choose a Glaive or Halberd, this feat makes you a formidable foe.

14. What’s the best race for a Paladin?

Several races make excellent Paladins. Half-Elves are fantastic due to their +2 Charisma and +1 to two other stats. Humans (especially Variant Humans with a feat) offer versatility. Dragonborn provide Strength and Charisma bonuses. Dwarves have good constitution. Consider how racial traits synergize with your desired build and playstyle.

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