What type of creature is the Go-Shintai?

The Enigmatic Go-Shintai: Unraveling Their Creature Type in Magic: The Gathering

Quick answer
This page answers What type of creature is the Go-Shintai? quickly.

Fast answer first. Then use the tabs or video for more detail.

  • Watch the video explanation below for a faster overview.
  • Game mechanics may change with updates or patches.
  • Use this block to get the short answer without scrolling the whole page.
  • Read the FAQ section if the article has one.
  • Use the table of contents to jump straight to the detailed section you need.
  • Watch the video first, then skim the article for specifics.

▶

The Go-Shintai are a unique cycle of legendary creatures in Magic: The Gathering that often leave players scratching their heads. Their most puzzling aspect? They have no creature type. Yes, you read that right. Unlike almost every other creature card in the game, Go-Shintai cards do not possess a creature type like Human, Elf, or Goblin. They belong to an incredibly exclusive club, previously occupied solely by the infamous Nameless Race. This peculiarity has significant implications for gameplay and deck building, particularly in the context of the ever-popular Commander format.

Understanding the Go-Shintai’s Identity

To fully grasp why the Go-Shintai lack a creature type, it’s crucial to understand their place in Magic lore. They are, as the name implies, shintai – objects in which a kami (spirit) resides. In the plane of Kamigawa, shrines and shintai are deeply connected to spirituality and the world of kami. This connection is reflected in their gameplay mechanics and typelines.

Shrine, in Magic, is not a creature type; it’s an enchantment type. This distinction is vital. All cards that feature “Shrine” in their typeline are enchantments, and they often interact with other Shrine enchantments. This is where the Go-Shintai come in. They are legendary creatures that, despite having “Shrine” prominently featured in their names and art, do not have a creature type at all.

This distinction is not merely a flavor quirk; it has mechanical consequences. Cards that interact with creatures of a specific type will not interact with the Go-Shintai. For instance, a card that destroys all “Goblin” creatures will have no effect on a Go-Shintai, because the Go-Shintai is not a Goblin. This makes them surprisingly resilient against some forms of removal and gives them a unique position on the board. The most common way players interact with them is by triggering their own unique abilities or other Shrine cards.

Go-Shintai of Life’s Origin

A prime example of how the Go-Shintai’s mechanics interact with shrines is Go-Shintai of Life’s Origin. This card is considered the go-to Commander for Shrine-focused decks. Its triggered ability creates a 1/1 colorless Shrine enchantment creature token whenever a non-token Shrine enters the battlefield. Despite these tokens being both creatures and enchantments with the subtype Shrine, the Go-Shintai itself, the source of all of this, remains devoid of any creature type.

Frequently Asked Questions About Go-Shintai

To further clarify the often-misunderstood nature of the Go-Shintai, let’s delve into some frequently asked questions:

1. Can Go-Shintai of Life’s Origin be a Commander?

Yes, absolutely! Go-Shintai of Life’s Origin is the ideal commander for a Shrine-themed deck. As a legendary creature, it fulfills the primary requirement for being a Commander.

2. Are Go-Shintai creatures?

Yes, Go-Shintai are creature cards, they just don’t have any creature types. They are creatures because of the type line before the dash.

3. Are Go-Shintai abilities triggered or activated?

All Go-Shintai have triggered abilities. Triggered abilities are written as “[When/Whenever/At] [trigger condition or event], [effect]”.

4. What makes a card a Commander?

A card must be either a legendary creature or explicitly state that “this card can be your Commander” to be used as a Commander.

5. Can there be two Commanders?

Yes, a player can have two Commanders if both cards have the partner ability.

6. Can Commanders be non-legendary?

Yes, some cards that can be your commander are not legendary. Certain cards with abilities that flip into legendary creatures count as legal commanders.

7. How many Shrines are there in MTG?

There are a total of 17 Shrines in Magic: The Gathering, split into three groups: the Hondens, the Sanctums, and the Go-Shintai.

8. What is the difference between a Honden, a Sanctum, and a Go-Shintai?

Hondens and Sanctums are both enchantments that often interact with one another and have a cycle within their given set. The Go-Shintai are a cycle of legendary creatures without creature types which act as the focus of Shrine decks.

9. Is Shrine a creature type?

No, Shrine is an enchantment type, not a creature type. Even though it appears on some creatures, it cannot be chosen by effects that require a specific creature type.

10. Can you have two copies of the same non-legendary commander?

Yes, you can have two copies of a non-legendary commander if your format allows for it. This is currently only allowed in Commander Draft when using two copies of Faceless One as your commanders.

11. Why are the Go-Shintai so unique?

The Go-Shintai are unique because of their lack of a creature type. This makes them resistant to creature type-specific removal and allows them to exist as powerful and unique members of the magic universe.

12. Can you use Karn the Great Creator in Commander?

No, parts of abilities which bring cards you own from outside the game into the game, such as Karn, the Great Creator, do not function in Commander.

13. Are there any other creatures without a creature type?

Yes, the Nameless Race is the only other creature in Magic that lacks a creature type, sharing this distinction with the Go-Shintai.

14. Can Go-Shintai of Life’s Origin be a 5-color commander?

Yes, absolutely. It is often played as a five-color commander in decks that focus heavily on shrine themes.

15. Can Sanctum of All be a commander?

No, Sanctum of All is not a legendary creature and does not state that it can be used as a commander. Therefore, it is not legal as a Commander.

Conclusion

The Go-Shintai, with their unique lack of a creature type and reliance on Shrine enchantments, offer a fascinating and strategically deep experience in Magic: The Gathering. Their unconventional design challenges traditional card categorization and promotes interesting deck-building options, particularly in the Commander format. By understanding their lore, mechanics, and interactions, players can unlock the full potential of these enigmatic creatures and appreciate their distinct role in the diverse landscape of Magic’s card pool. The Go-Shintai are a testament to Magic’s creative design and its ability to constantly surprise and engage players with new and innovative concepts.

Leave a Comment