Who are the non playable characters in Mortal Kombat 11?

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Unmasking the Unplayable: A Deep Dive into Mortal Kombat 11’s NPC Roster

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So, you’re curious about the characters who populate the world of Mortal Kombat 11 but remain just out of reach, relegated to the role of non-playable characters (NPCs)? You’ve come to the right place! While the core roster of fighters is brimming with iconic faces and fresh blood, the game’s narrative and stages are enriched by the presence of characters you can’t actually control. This list includes some classic characters, some returning faces, and some whose time may have passed, at least for now.

The definitive list of non-playable characters in Mortal Kombat 11 includes: Shinnok, Sektor, Cyrax, Ermac, Reptile, Smoke, Goro. While some of these characters do make cameo appearances, or have their likeness used as part of another character’s move-set, this does not make them playable characters in the game. Let’s break down each of these NPCs and their role in the game.

The Unplayable Elite: Examining Each NPC

Shinnok: The Fallen Elder God

Shinnok makes a grand entrance at the very beginning of the story mode, underscoring his importance to the overall narrative. You’ll also glimpse only his disembodied head in one of the stage backgrounds, a stark reminder of his defeat at the hands of Cassie Cage in Mortal Kombat X. He sets the stage for Kronika’s motivation to restore the timeline to a point before he met his demise. He is not, however, a playable character in MK11.

Sektor & Cyrax: The Cybernetic Enforcers

The cybernetic Lin Kuei assassins, Sektor and Cyrax, are a sore point for many fans. They appear as opponents in the story mode, engaging in battles that leave players yearning for the opportunity to control them. Their absence from the playable roster is a significant omission, considering their popularity and history within the franchise. Some players have even found a way to play as all NPCs on PS4, albeit through workarounds that are not officially supported.

Ermac, Reptile, & Smoke: Phantoms of Shang Tsung

The spectral ninja Ermac, the serpentine Reptile, and the smoky assassin Smoke exist within Mortal Kombat 11 only as part of Shang Tsung’s shapeshifting abilities. The sorcerer can transform into these classic ninjas and utilize their signature moves, providing a tantalizing glimpse of what could have been if they were fully playable. They also make a cameo appearance in Rain’s fatality.

Goro: The Fallen Prince

Goro’s fate is sealed in Mortal Kombat 11. His corpse appears prominently in the story mode and within his “Lair” stage. This serves as a grim reminder of his demise and prevents any chance of him being playable in the game’s story. While he was once a pre-order bonus character in Mortal Kombat X, his absence in MK11 highlights the fact that not all fan favorites make the cut.

The Unplayable Enigma: Why These Characters?

The reasons behind character omissions are complex. They can be attributed to storyline considerations, development time constraints, the desire to introduce new characters, and the need to maintain balance within the gameplay. Regardless of the reasons, the absence of these characters leaves a void for dedicated Mortal Kombat fans who have grown attached to them over the years.

Frequently Asked Questions (FAQs)

Here are some of the most frequently asked questions surrounding the NPCs of Mortal Kombat 11:

1. Will Shinnok ever return to the Mortal Kombat universe as a playable character?

While anything is possible in the ever-evolving narrative of Mortal Kombat, Shinnok’s defeat and Kronika’s inability to restore him suggest his return as a playable character is unlikely in the near future. Dominic Cianciolo, a key figure at NetherRealm Studios, explained that Kronika’s powers have limits, and restoring Shinnok exceeded them.

2. What’s the likelihood of Sektor and Cyrax becoming playable in future Kombat Packs?

Unfortunately, despite their appearance in the story mode, NetherRealm has shown no indications of adding Sektor and Cyrax as playable characters through DLC. This is a frequent disappointment for many players, as both characters are fan favorites.

3. Why does Shang Tsung have access to Ermac, Reptile, and Smoke’s moves if they aren’t playable?

Shang Tsung’s ability to shapeshift and utilize the movesets of other characters is a core part of his identity. It allows NetherRealm to include these characters in a limited capacity without dedicating the resources required to make them fully playable.

4. Could Reptile’s absence suggest a future storyline where he plays a significant role?

It’s plausible that Reptile’s absence is intentional and sets the stage for a future storyline where he returns with a vengeance. Originating as a hidden boss in the first Mortal Kombat, Reptile has a signature style involving poison spit and invisibility. He is one of the most notable absences in Mortal Kombat 11, suggesting NetherRealm doesn’t want fans to forget him.

5. Why was Goro not included as a playable character in Mortal Kombat 11?

Goro was a pre-order bonus character in MKX but he hasn’t returned in MK 11. He had no part in the story of Mortal Kombat 10 so it would make little sense to reintroduce him as a main character.

6. What are some fan theories about the non-playable characters in Mortal Kombat 11?

Some fan theories suggest that characters like Reptile and Ermac are being held back for future story expansions or to introduce new variations of existing characters. Others speculate that their absence is simply due to development constraints.

7. How does the inclusion of NPCs enhance the overall experience of Mortal Kombat 11?

NPCs enrich the narrative, provide context to the game’s world, and offer tantalizing glimpses of characters that fans have grown to love over the years. They add depth to the storyline and create a more immersive experience.

8. Are there any mods that allow players to control NPCs in Mortal Kombat 11?

While official support is lacking, the modding community is very active. Mods might exist that allow players to control NPCs, but these are unofficial and can potentially cause issues with the game.

9. What are the criteria NetherRealm uses when deciding which characters to include as playable?

The selection process is likely a complex one, taking into account character popularity, storyline relevance, gameplay balance, and the desire to introduce fresh faces to the roster.

10. Could the decision to exclude certain characters be related to copyright or licensing issues?

While unlikely, copyright or licensing issues could potentially play a role in character selection, especially if a character’s design or backstory is tied to external sources.

11. Is it possible that some NPCs are being reserved for a potential Mortal Kombat 11 sequel or reboot?

Absolutely. NetherRealm may be strategically withholding certain characters to build anticipation for future installments in the franchise.

12. How does the absence of certain characters impact the competitive scene in Mortal Kombat 11?

The absence of popular characters can influence the competitive scene by shaping the character matchups and limiting the range of viable options for players. This can be a significant source of frustration for competitive players who favor specific characters.

13. Does fan feedback play a role in determining which characters are included in future Mortal Kombat games?

Yes, fan feedback is undoubtedly considered by NetherRealm. Social media, forums, and community events provide valuable insights into player preferences and desires.

14. How important is nostalgia when selecting characters for a new Mortal Kombat game?

Nostalgia is a powerful factor, as it can attract long-time fans and generate excitement for a new game. However, NetherRealm also needs to balance nostalgia with the need to introduce fresh ideas and characters to keep the franchise evolving. The Games Learning Society explores this balance through the lens of game design and its impact on player engagement, exploring how developers leverage nostalgia while ensuring the longevity of their franchises. Check out GamesLearningSociety.org to learn more.

15. What are the advantages and disadvantages of having NPCs in a fighting game like Mortal Kombat 11?

Advantages include enriching the story, providing fan service through cameos, and saving development resources. Disadvantages include disappointing fans who want to play as those characters and potentially creating imbalances in the game’s roster.

Conclusion: The Ever-Evolving Roster

The world of Mortal Kombat 11 is rich and complex, populated by both playable warriors and intriguing NPCs. While the absence of certain characters may be disappointing, it also leaves room for speculation and anticipation for future installments. The decisions behind character selection are multifaceted, reflecting a balance between storyline considerations, development constraints, and the desire to keep the franchise fresh and exciting.

The game’s commitment to intricate storytelling ensures a deeper connection with characters, even if they aren’t playable, enhancing overall game experience. As the Mortal Kombat universe continues to expand, players can always hold onto the hope that their favorite NPCs might one day step into the arena as fully playable fighters.

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