MSF: Juggernaut ISO-8

Players can either assign the Striker, Fortifier or Healer ISO-8 classes to MSF’s Juggernaut to enhance his capabilities.

Gamers can enjoy adventurous role-playing in Marvel Strike Force (MSF), which is based on the classic Marvel franchise.

There are numerous legendary characters that you can procure in the game, one of which is Juggernaut. In order to enhance his abilities, you have to assign the correct ISO-8 class to him.

Juggernaut lore

Cain Marko, also known as Juggernaut, is the long-time enemy and occasional ally of the X-Men. During his adolescence, he was regularly abused by his alcoholic father.

His stepbrother, Charles Xavier, was treated much better than he was, and he also exceeding him in studies and sports.

While serving in the US army, Cain discovered the Temple of Cyttorak and acquired the Crimson Gem. The Gem’s power transformed Marko into Cyttorak’s avatar on Earth: The Juggernaut.

He used his new powers to spread chaos and cause destruction with his partner-in-crime, Black Tom Cassidy. After years of being a supervillain, he reconciled with Xavier and joined the X-Men.

MSF: Juggernaut ISO-8

Juggernaut is an unstoppable tank who taunts his foes and charges for devastating damage. Although his abilities are extremely powerful, players must improve his strength and to do so, you have to assign the correct ISO-8 class to him.

ISO-8 is a progression system that allows players to customize their characters to unlock new abilities. It also allows you to create new team possibilities.

There are several ISO-8 classes in MSF and although you can assign all of them to Juggernaut, only 1 or 2 classes will effectively enhance his capabilities.

Juggernaut’s main strength is his ultimate ability and the only way to increase this skill’s damage output is by assigning the Striker class to him.

Strikers have increased damage and they can follow up their attacks if the target has a Vulnerable effect. The amount of follow-up damage, however, is determined by the Striker’s power and ISO-8 level.

There are some players who assign the Healer class or the Fortifier class to Juggernaut. Healers heal the lowest health point ally at the beginning of every turn. The amount of healing increases as you progress through ISO-8 levels.

Fortifiers, on the other hand, place a barrier on themselves on spawn after each turn, but the barrier size is determined by the character’s health.

We recommend that you experiment with the Striker, Healer and Fortifier classes to determine which class best suits your playstyle.

Keep in mind, though, that you need to consider Juggernaut’s allies before assigning an ISO-8 class to him.

MSF: Juggernaut ISO-8
© Marvel

How to acquire Juggernaut

Players can add Juggernaut to their arsenal by purchasing him from the Arena store. In order to purchase items from this store, you need to collect Arena Credits, which can be earned by participating in the Arena game mode

To get access to the Arena, players must be at least level 30. When you enter the Arena for the first time, you will start at the bottom of the rankings.

You have to defeat other players to earn points, which will determine your rank in the activity. The higher your rank is, the more Arena Credits you will receive.

Is Juggernaut a good character?

On the official Discord server, an MSF player called Cybercatman revealed that Juggernaut is not a good character and he mentioned that players should not invest their resources in him.

Marvel Church, which is a trusted third-party website that regularly releases MSF information, also claims that Juggernaut is not a viable character.

On Marvel Church’s activity tier list, Juggernaut received 2 stars for all activities except for the Alliance War Defense team, for which he received 3 stars.

Although some sources believe that Juggernaut is not worth it, it is advisable that you experiment with him in varying teams before deciding whether you want to invest resources in him or not.

Juggernaut abilities

Juggernaut has several abilities, which are:

Ability Description
Overwhelming Blow Attacks the primary target for 290 percent damage. He gains 1 Charged effect as well as Ability Energy
Immovable Object Juggernaut gains Taunt and Defense Up for 2 turns. Additionally, he benefits from several buffs, including Immunity, Deathproof and Regeneration
Crushing Charge He attacks the primary target and adjacent targets for 380 percent damage. However, the damage is increased by 80 percent per charge.
I’m The Juggernaut On turn, he gains a Charge effect, but on spawn, he clears all but one stack of Charged. If any Charged were cleared, the ability fills the speed bar by 40 percent. If Magneto is an ally, when an enemy attacks this character, it fills speed his bar by 20 percent for this character and all protector allies.

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