Raid Shadow Legends: Which blessing is best for Geomancer

The best blessings for Geomancer in Raid: Shadow Legends are Chainbreaker, Phantom Touch and Faultless Defense.

Raid: Shadow Legends is a fantasy-themed, role-playing gacha game that is set in the realm of Teleria. Unfortunately, the realm has been conquered by the Dark Lord, and it is up to you to defeat the enemy and restore peace to the world.

To help you on your mission, you can collect several champions, one of which is Geomancer. However, it is worth knowing which blessing is best for him.

What are blessings?

Although blessings were introduced in September 2022, some players are still unsure what they are and how they function.

Blessings are powerful new abilities that can completely transform how a champion performs. This is because the champions can unlock new levels of strength. However, blessings only become available after awakening your champion to at least level 1.

Each champion can only use one blessing at a time and it will be indicated in the champion’s icon. Since blessings are dependent on awakening, they are only available to rare, epic and legendary champions.

Once you have equipped a blessing, it will level up when you increase your champion’s awakening level. This means that if your champion is at level 5 awakening, they will receive the level 5 benefits of any blessing automatically.

Raid Shadow Legends: Which blessing is best for Geomancer

Once a Dwarven miner, Geo found an ore not seen before in Teleria. When he hit the ore with his hammer, the yellow ore pulsed but it did not shatter. From that day, Geo’s eyes changed color and his gaze was always angry.

He is a force Affinity champion that brings Health Point Burn, Weaken and Decreased Accuracy debuffs to the team. Since he is an Epic attack type champion, you can assign a Blessing to him after the awakening process.

Although you can assign any blessings to Geomancer, it is recommended that you select one of the following:

Blessing name Description
Chainbreaker
  • At the start of this champion’s turn, he or she has a chance of removing debuffs placed on this champion. However, it only activates if the champion is under Stun, Freeze, Sleep, Provoke, Fear, True Fear, and Petrification debuffs.
  • High Awakening Bonus: Whenever he is hit by an enemy while under any of the debuffs, he has a chance of partially filling his turn meter.
Faultless Defense
  • Geomancer will receive less damage from each subsequent hit from multi-hit skills. The damage reduction increases with every additional hit.
Phantom Touch
  • It has a chance of inflicting bonus damage to 1 enemy whenever Geomancer hits enemy targets. When hitting multiple targets at once, only 1 champion will receive bonus damage.
  • High Awakening bonus: It has a chance of inflicting second instance of bonus damage.

Alternative blessings

If none of the abovementioned blessings suit your playstyle, you can experiment with other blessings to discover which one works for you. It is recommended that you experiment with Survival Instinct, War Master, and Heavencast.

Awakening

Before you can assign a blessing, you have to awaken Geomancer. Bear in mind that you can only awaken champions once your account reaches level 42. After unlocking the Altar of Souls, you have to collect souls for each champion from the gacha system.

Once you have acquired enough souls, you will be able to awaken your champion. It is recommended that you regularly awaken your champion to increase their efficiency.

Raid Shadow Legends: Which blessing is best for Geomancer
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Blessing’s levels

Once you increase Geomancer’s awakening level; his blessing’s level will also increase. The following table lists each level’s effects:

Blessing name Awakening level
Chainbreaker
  • Level 1: 5 percent chance increase of removing buffs.
  • Level 2: Defense is increased by 300.
  • Level 3: 10 percent chance increase of removing debuffs.
  • Level 4: Health points are increased by 1000 while accuracy is increased by 40.
  • Level 5: There is a 10 percent increase of filling his turn meter by 10 percent when hit.
  • Level 6: 15 percent chance of removing debuffs. However, it also has a 25 percent chance of filling his turn meter.
Faultless Defense
  • Level 1: 5 percent damage reduction per hit.
  • Level 2: health points are increased by 1500.
  • Level 3: 10 percent damage reduction per hit.
  • Level 4: Health points are increased by 1000 while resistance is increased by 30.
  • Level 5: 20 percent damage reduction per hit.
  • Level 6: 35 percent damage reduction per hit.
Phantom Touch
  • Level 1: 20 percent chance of inflicting bonus damage.
  • Level 2: Attack is increased by 300.
  • Level 3: 40 percent chance of inflicting bonus damage.
  • Level 4: Health points are increased by 1000 while critical damage is increased by 15 percent.
  • Level 5: 100 percent chance of inflicting bonus damage.
  • Level 6: 35 percent chance of inflicting a second instance of bonus damage.

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