What spells are paladins immune to?

What Spells are Paladins Immune to?

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Paladins are immune to all diseases, including supernatural and magical diseases, which encompasses a wide range of spells that cause disease-like effects, such as Harm and Contagion. This immunity extends to diseases caused by spells, monster abilities, or exposure, making paladins highly resilient against certain types of magical and non-magical attacks.

Understanding Paladin Immunities

Paladins gain their immunities as part of their class features, which are designed to reflect their role as holy warriors or champions of their faith. These immunities are crucial for their survival and effectiveness in combat, especially against foes that rely heavily on disease or fear to incapacitate their enemies.

Frequently Asked Questions

1. Are Paladins Immune to Mummy Rot?

Yes, at 3rd level, a paladin is immune to all diseases, including mummy rot, which is a supernatural disease caused by the touch of a mummy.

2. Can Paladins Lose Their Powers?

Yes, failure to maintain a lawful good alignment or adhere to the code of conduct causes paladins to lose their paladin status and many of their special abilities until they are able to atone.

3. Are Paladins Weak to Poison?

Yes, paladins are weak against poison, as their immunities only extend to diseases, not poison.

4. Are Paladins Immune to Intimidation?

Partially, while paladins can certainly make themselves seem a threat, they are immune to the fear portion of intimidate, meaning they cannot be made fearful through intimidation.

5. Can a Paladin Heal Himself?

Yes, reviewing the Lay On Hands ability, a paladin can heal wounds, including their own, by touch, starting at 2nd level.

6. Are Paladins Immune to Radiant Damage?

Partially, beginning at 7th level, paladins gain resistance to fire and radiant damage, which changes to immunity at 18th level.

7. What Level Are Paladins Immune to Fear?

Paladins are immune to fear (magical or otherwise) starting at 3rd level, and each ally within 10 feet of them gains a +4 morale bonus on saving throws against fear effects.

8. Are Paladins Immune to All Diseases?

Yes, at 3rd level, a paladin is immune to all diseases, including supernatural and magical diseases.

9. Can Paladins Sense Evil?

Yes, a paladin can, as a move action, concentrate on a single item or individual within 60 feet and determine if it is evil, learning the strength of its aura.

10. Can a Paladin Counter Spell?

Yes, certain oaths, such as the Oath of Redemption and Oath of the Watchers, allow paladins to learn and cast counterspell once they reach 9th level.

11. Can Paladins Make Holy Water?

Yes, a paladin may create holy water by performing a special ritual that takes 1 hour, uses 25 gp worth of powdered silver, and requires the expenditure of a 1st-level spell slot.

12. Are Paladins Immune to Alcohol?

Yes, in Pathfinder, alcoholism is considered a disease, to which paladins become immune.

13. Can Paladins Marry?

Yes, paladins are not restricted from loving, marrying, and having a family, unlike some other fictional or historical figures with similar roles.

14. Can Paladins Cure Poison?

While paladins can heal diseases and wounds, curing poison specifically is not typically part of their standard abilities without the use of spells or items that remove poison.

15. Why Are Paladins Strong in D&D?

Paladins are strong in Dungeons & Dragons because they combine martial prowess with divine magic, making them versatile characters who can fulfill various roles within a party, including healing, combat, and support.

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